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Advanced [show]


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He got into the Barrister business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Job, Rich. Occupation: Barrister

Voice: American accent

Attributes [hide]

Arnold Thorpe, Male Human Paladin 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mozû Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing white shirts, loose pants, and blazers most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Mozû Wharton, Male Half-Orc Aristocrat 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)6 (-2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Theren Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his blue robe and has his dagger always slung over his shoulder. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Assassin, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Assassin again; and sabotage a competitor

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Theren Casilltenirra, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Charles Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortspear. His skin is fair and his fingers are delicate and long. He sports a long silver beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: PTSD. Bonds: Adventurer, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Charles Gresham, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Brown-green garnet (120 gp). 1 Chain shirt.


Social Check DCs


Kansif Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear white tank tops with grey skirt. With wild auburn hair. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Interpreter, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was granted divine powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Kansif Beitz, Female Half-Orc Wizard 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp.


Social Check DCs

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