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Advanced [show]


Cressel Chance, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his green robe and has his rapier always slung over his shoulder. His red hair is lengthy. He has a dull look in his black eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Cressel lived on a farm with his father, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Cressel Chance, Male Tiefling Wizard 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dûsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear white tank tops with black pants. He has brown hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful wizard made him what he is. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Gardener.

Motivation: His relatives are trying to arrange a marriage; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Job, Mentor, Family. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Dûsh Windsor, Male Half-Orc Rogue 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Five Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Five grew up listening to his mother's many stories. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better kind of golem.

Motivation: Marry his sister to traveling adventurers; and he wants to meet his childhood hero

Ideals: Disciplined, Pacifist. Bonds: Slave, Adventurer, Family. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Five Hummingbird, Male Tabaxi Rogue 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and usually wears her brown robe and has her whip always slung over her shoulder. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Enemies, Nature. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Lone On the Water, Female Tabaxi Warrior 3
Medium (4'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp.


Social Check DCs


Ronobe Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. She has silver hair. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She is frequently practicing swordplay.

History: Ronobe hails from a village terrorized by giants. In her 16th year, her parents were killed by a giants raid, leaving Ronobe alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 5 years.

Motivation: Further expansion of business; and revenge

Ideals: Professionalism. Bonds: Poor, Military, Enemies, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Ronobe Turmoil, Female Tiefling Commoner 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs

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