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NPC Generator

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Advanced [show]


Silent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a pastel and black handkerchief worn on her right side. Her fur, while still mostly gray, has prominent grey streaks. She has a dull look in her hazel eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a wizard, Silent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Bricklayer, but she got bored and became a Navigator. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Silent Shore, Female Tabaxi Rogue 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are a pleasant amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She comes from a rich northern family. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Hlin began to lead the lost caravan. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Rich, Enemies, Has a crush. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Hlin Dankil, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 250 gp. Star rose quartz (40 gp). Moss agate (5 gp).


Social Check DCs


Heather Northcott, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. Her hair is blonde and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Heather Northcott, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Valida Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with white skirt, and she perpetually has her scythe ready. Her hair, while still mostly blonde, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small forest village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted, Extrovert. Bonds: Nature, Criminal record. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Valida Morigak, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)13 (+1) 8 (-1)10 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Chem Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He sports a flattop hair cut. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Rich, Family. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Chem Swift, Male Tiefling Expert 3
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs

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