Nyx Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is golden and very short. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Dwarven culture. She misses her home and complains about the freezing weather, even in summer.
History: A powerful brothel owner made her what she is. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dwarven people; and she has passion for adventuring and risk
Flaws: Ugly, Racist. Bonds: Immigrant, Mentor, Nature. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Gunter Cotton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a robe, a symbol of luck around his neck, and a kukri on his belt. He has a hunchback. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. Sardonyx (80 gp).
Harvest Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She typically wears pastel cloth garments or leather armor. Her red fur, when down, is lengthy. Her copper eyes peer out from beneath her broad pastel hat.
Personality: Harvest wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Harvest and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Harvest discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Harvest fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break.
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 60 gp. Azurite (8 gp).
Traubon Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His auburn hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Traubon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Traubon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Traubon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Lilith Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her monstrous two handed axe. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are silver.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She feeds upon the attention of others.
History: Lilith hails from a village terrorized by drow. Through the years after Lilith was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Lilith's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 1 Good lock. 1 Superior lock.
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