Chad Churchill, Male Human [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears professional attire. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Chad lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.
Motivation: Retire the richest man in the south; and regain custody of his daughter
Ideals: Joker, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp.
Therai Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His blue hair is slicked back into a classic pompadour. His half smiles and silver eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Therai was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Qemuel Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears a green tunic with pastel highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He is baby faced.
Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Qemuel was born with his mother's beautiful face. When Qemuel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic, Insane. Bonds: Criminal record, Attractive, Military. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp. Chalcedony (50 gp). Silver pearl (150 gp).
Theodoric Graeme, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and many illithids want him driven away
Flaws: Insomniac. Bonds: Guardian, Religious, Adventurer, Enemies. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
Trey Watson, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. His brown hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trey hails from a village terrorized by brigands. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He would like to get married and retire.
Ideals: Logical. Flaws: Shy. Bonds: Has a crush, Enemies. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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