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Advanced [show]


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Whitby, Male Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Blue quartz (12 gp).


Social Check DCs


Varis Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Miller, but he was a colossal failure. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Disciplined, Logical. Bonds: Attractive, Religious, Job, Debt. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Varis Amastacia, Male Half-Elf Rogue 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Mamnen Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length silver hair. His gold eyes peer out from beneath his feathered green hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To be a Herbalist again; and he has decided he is irredeemable

Ideals: Justice, Logical. Bonds: Job, Criminal record, Nature. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Mamnen Doubt, Male Tiefling Barbarian 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Salanop Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her black hair is well kept. She has hazel eyes and a tan hat with a violet feather.

Personality: She has a massive crush on the younger sibling of the Sage who has hired her part-time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Soapmaker, who enjoyed hunting, Salanop was taken on many hunting expeditions. Salanop liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Salanop Boondiggles, Female Gnome Ranger 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 cp.


Social Check DCs


Callie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she dresses like a well dressed Blacksmith does. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast forest. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Many brigands want her driven away; and sabotage a competitor

Bonds: Job, Rich, Nature, Attractive, Enemies. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Callie Honeypot, Female Halfling Rogue 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 13 (+1)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Good lock.


Social Check DCs

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