Caramip Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair, when down, is lengthy. She has several tiny amethyst earrings on each ear.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has money and likes to spend it
Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 330 gp.
Varis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy blue pantaloons and a black scarf. His auburn hair is knotted and matted. He has gleaming, smiling blue eyes.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: He got into the Engraver business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has worked as a Engraver like his mother before him.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Adventurer, Rich. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Red spinel (90 gp). 1 Banded mail.
Decarabia Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her hair is purple and curly. She has silver eyes and a green hat with a brown feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found; and meet up once more with her childhood friend
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Adventurer, Family. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Carrie Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time, and carries tridents. His white hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Carrie embodies much of what other species detest in the Half-Elves. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Golden yellow topaz (300 gp).
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cockaby's mother didn't care for him much, and the feeling was mutual. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
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