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NPC Generator

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Advanced [show]


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears professional attire. Her fur is greying and her face has many wrinkles. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a very good compulsive liar and kleptomaniac.

History: Windy was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Bonds: Attractive, Criminal record, Military, Job, Religious. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Windy Hummingbird, Female Tabaxi Paladin 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 13 (+1)18 (+4)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She carries with her a set of greataxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Two Llamas will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, Insomniac. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Two Llamas Treat, Female Tabaxi Paladin 3
Medium (4'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Deep green spinel (120 gp). Smoky quartz (30 gp). Chrysoberyl (120 gp).


Social Check DCs


Naal Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow top hat and yellow clothes. He is portly but not overly obese. He keeps his red hair in a pixie cut. This green eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west to a Interpreter, Naal learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Interpreter job and began his own company from there.

Motivation: He uses money and sex appeal to get what he needs; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Rich, Enemies. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Naal Holimion, Male Half-Elf Cleric 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 3 Tanglefoot bags.


Social Check DCs


Radomir Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a white and green handkerchief worn on his left side. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Radomir was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Radomir's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Mentor, Slave, Has a crush. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Radomir Fatrabbit, Male Halfling Wizard 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Egelina Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly brown, has prominent grey streaks. Her brown eyes lackadaisically let the world flow into them.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She is the product a well kept family trust fund and as such has never really known need. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.

Motivation: To prove her worth to the world; and to reunite with her absent mother

Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Family, Rich. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Egelina Cooper, Female Half-Elf Ranger 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 18 (+4)16 (+3)
Skills Investigation +1, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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