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NPC Generator

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Advanced [show]


Morgran Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. His black hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Dyer again; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Morgran Orcfoe, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. His white hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Racist, Shy. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Gerald Anderton, Male Human Paladin 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white crest is still thick. His eyes are red and catlike.

Personality: Nadarr wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Joker. Flaws: Disease. Bonds: Poor. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Juliana Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her moppish auburn hair is in a traditional bowl cut. Her fierce brown eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying brother.

Motivation: She is greedy; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Juliana Beckwith, Female Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Mastema Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her silver hair is knotted and matted. This silver eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Mastema would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Mastema has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Mastema Weary, Female Tiefling Bard 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 9 (-1)18 (+4)
Skills Deception +6, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 260 gp. Peridot (50 gp). Rose (50 gp).


Social Check DCs

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