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Advanced [show]


Kipper Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear flannel, marred by beers. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Kipper studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Kipper Folkor, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 2 Tanglefoot bags.


Social Check DCs


Gale Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His beige fur has been sun bleached extensively. His green eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gale was born the youngest of three triplets. One day when Gale was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gale was heart-stricken from the event, and his mother started working long hours to provde for them. He has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.

Motivation: An old rival family wants him found.

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Family. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Gale Paws, Male Tabaxi Monk 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Buckler.


Social Check DCs


Ogbur Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His white hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Tabaxi culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Flaws: Ugly, Racist, Disease. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Ogbur Tatum, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)8 (-1) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Druuk Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and he perpetually has his sai ready. His auburn hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Druuk was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Fighting. Bonds: Attractive, Nature, Job, Enemies. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Druuk Riley, Male Half-Orc Druid 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Professionalism, Fighting. Bonds: Poor, Slave. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Gardain Ungart, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 340 gp.


Social Check DCs

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