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Advanced [show]


Prosperine Moral, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her hair is blue and very short. Her gold unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. A true patriot, Prosperine would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Prosperine lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Military, Family. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Prosperine Moral, Female Tiefling Paladin 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)18 (+4) 14 (+2)17 (+3)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Arara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has slicked back auburn hair. Her eyes are brown and beady.

Personality: Eccentric and domineering, Arara will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Arara began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of gnolls.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Arara Iranapha, Female Elf Rogue 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. White pearl (100 gp).


Social Check DCs


Salasar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His rusty crest is smooth and relatively long. His red eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his mother.

History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Salasar's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Salasar Kimbatuul, Male Dragonborn Wizard 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Veloptima Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair, when down, is lengthy. Her eyes are blue and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the south to a Guard, Veloptima learned a great deal about her mother's area of expertise. She worked as a nervous Guard and found it very stressful. She inherited the family business which she has now maintained for 5 years.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Opinionated, Impeccable. Bonds: Attractive, Job, Family. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Veloptima Garrick, Female Gnome Monk 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. Pink pearl (40 gp).


Social Check DCs


Beatrice Marlowe, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a faded coat and loose pants complete with top hat. Her clothes are grease stained in places. Her blonde hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Beatrice was born on a far southern plains where she grew up under the tutelage of her father, an expert Bounty Hunter. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her religion dominates her actions.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Religious. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Beatrice Marlowe, Female Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 80 gp. Golden pearl (80 gp). 1 Darkwood Buckler.


Social Check DCs

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