Heather Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her silver hair is knotted and matted. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the east, but her parents moved at a very young age to the west. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Heather was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Peridot (60 gp).
Ront Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black and curly. This blue eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Entrepeneur, Artistic. Flaws: Shy, Impulsive. Bonds: Rich, Mentor. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Red-brown spinel (130 gp). 1 Banded mail.
Eleanor Payton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She prefers to wear brown clothing when she does not wear armor. Her hair is red and curly. She has gleaming, smiling hazel eyes.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Farmer profession.
History: Sold as a small child to a slaver, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She left for the east, certain she would find work there.
Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Job, Mentor, Immigrant. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Nim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue costume with the symbols of the four houses of cards on his torso. His moppish white hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Shy. Bonds: Poor, In love, Adventurer. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Gnome, Halfling, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy green crest. His eyes are red and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Azzakh studied abroad. His childhood dream was to be a Barrister, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he's attracted to the pc
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: Just what you see.
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