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Advanced [show]


Gruk Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown and beady.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: Gruk was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. In the meantime he has taken over work as a Bellfounder and occasionally as a mercenary.

Motivation: To be a Dilettante again; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Gruk Rodney, Male Half-Orc Monk 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tordek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tordek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordek. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Criminal record, Nature. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Tordek Bigtoe, Male Dwarf Adept 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Alexandrite (200 gp).


Social Check DCs


Meena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a robe, a symbol of her god around her neck, and a sickle on her belt. She is tall, broad shouldered and powerfully built. Her red hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Mundane. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Meena Ironhide, Female Gnome Expert 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Sarah Barney, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is renowned for her bright grey dresses and hats. Her silver hair is cut short. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.

History: Born in the east to a Marshal, Sarah learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.

Motivation: A deep hatred of dire rats; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Religious, Enemies. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Sarah Barney, Female Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is portly but not overly obese. His silver hair is braided into rings. He has hazel eyes.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Burgell has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Insane, Disease. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Burgell Garrick, Male Gnome Monk 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp.


Social Check DCs

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