Stacee Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.
Personality: She can speak with the recently deceased. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a pair of adventurers, Stacee grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Tailor soon after.
Motivation: To unite with her sister; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job, Family. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Peter Langston, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. He wears a Stetson hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Shoemaker in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Shoemaker job and began his own company from there.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Cloud In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Banker. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His cinnamon fur is long and unkept. His copper eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast desert. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Banker for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Slave, Nature, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. She wears her brown hair down. Her ears are large.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Adventurer, who enjoyed hunting, Caramip was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Red-brown spinel (140 gp). 1 Darkwood Shield.
Ermina Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She is obsessed with her god.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Unemployed.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Nature, Job. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp.
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