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NPC Generator

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Advanced [show]


Gilbert Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His brown hair is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Cartwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Flows, Male Half-Elf Cleric 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp. Carnelian (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Herleva Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman wears a violet shirt with thin black vertical stripes and grey pants. She keeps her chestnut hair in a flapper bob. Her brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.

History: The child of a Armorer, who enjoyed hunting, Herleva was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Selfish. Bonds: Religious, Nature, Criminal record. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Herleva Ilphelkiir, Female Half-Elf Warlock 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40 pp.


Social Check DCs


Bethrynna Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. She wears her black hair up in a very large beehive style do. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Bethrynna lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Tanner and found it very stressful. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels kind of lost in life; and she has passion for adventuring and risk

Flaws: Depressed. Bonds: Nature, Job, Family, Adventurer. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Bethrynna Koehlanna, Female Elf Cleric 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 700 sp.


Social Check DCs


Leshanna Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears blue painted combat armor at almost all times. She has shaved her head bald. Her face is scarred and worn.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.

History: She was born in the west. Leshanna was born on a far western plains where she grew up under the tutelage of her mother, an expert Courier. She left for the west, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Leshanna Wasanthi, Female Elf Fighter 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 pp.


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her red hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.

History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Military, Nature, Family. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Mardnab Ironhide, Female Gnome Monk 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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