Andram Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly lances and hammers. His black hair is drawn into a tight pony tail with a rose scrunchie. This red eyed southerner is not easily forgotten.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by drow. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To unite with his brother.
Ideals: Artistic. Bonds: Criminal record, Enemies, Family, Military. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Bella Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a red cloak and cross-gartered brown stockings. Her silver hair is braided into rings. She has a dull look in her amber eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Animal Trainer profession.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Dyer.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Passionate. Flaws: Mundane. Bonds: Job, Military, Rich. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Ermina Ramsay, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear flannel. Her hair is long and red with streaks of brown, and is pulled back with small brown clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out west to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: To end her boredom; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Military, Criminal record. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp.
Enidda Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western woman wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her long white hair is drawn into a two foot long braid. Her amber eyes have a joyful gleam in them most of the time.
Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Days after completing her studies, news broke out that her hometown was attacked by giants. Enidda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She is compelled to act according to her religious beliefs; and tabaxi compassion
Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Religious, Enemies. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Chrysoberyl (50 gp).
Beiro Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is cut short. He has brown eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. In his 14th year, his parents were killed by a goblins raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and revenge
Flaws: Fearful, Secretive. Bonds: Rich, Attractive, Enemies, Job. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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