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NPC Generator

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Advanced [show]


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large blue jacket. His auburn hair is drawn into a tight pony tail with a rose scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Wrenn Gimlen, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gilkass Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She acts crazy and hedonistic. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: To be a Miller again; and expand her business

Flaws: Ugly, Hedonist, Impulsive, Disease. Bonds: Job. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Gilkass Delmirev, Female Dragonborn Druid 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Frederick Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown painted combat armor at almost all times. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Spaulding, Male Human Cleric 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 200 sp.


Social Check DCs


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Mentor, Job. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Payton, Male Human Expert 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. Moss agate (6 gp). 4 Tanglefoot bags.


Social Check DCs


Juliana Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple grey robe with blue stripes complete with hood. She has styled her auburn hair well, parting it to the right. Her amber unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Bounty Hunter mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Gifted, Entrepeneur. Flaws: Disease, Mundane, Hedonist. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Juliana Cooper, Female Human Adept 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs

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