Jacoba Ridley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She wears a small hat to cover her moderate length black hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Jacoba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Jacoba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic, Persistence. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Euphemia Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple red robe with tan stripes complete with hood. Her long black hair reaches down to her waist. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She loves telling others what to do and how they should feel about things. She is able to make almost anything out of random pieces of junk.
History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently the stress of being a Carpenter has made it difficult for her to sleep.
Motivation: Half-Elven compassion; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Just what you see.
Mozikth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He sports a flattop crest cut. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Locksmith, who enjoyed hunting, Mozikth was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He has passion for adventuring and risk.
Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp.
Gerald Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fancy brown suit. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Gerald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Junk Dealer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 9 years.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
