Broce Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. A true patriot, Broce would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. When Broce reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He is greedy.
Ideals: Logical. Bonds: Rich, Job, Military, Adventurer. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Hatae Horineth, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Brewer does, and carries quarterstaffs. She wears her silver hair down. Her ears are large.
Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Hatae was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She became a Brewer soon after.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Eye agate (10 gp). Golden pearl (80 gp). Rhodochrosite (10 gp).
Harbek Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, and carries spears. His auburn hair is braided into rings. He has gleaming, smiling green eyes.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up spear and armor he uses now. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Job, Rich, Nature, Adventurer. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Shaká Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Gardener. He has styled his golden hair well, parting it to the left. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Shaká lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Family, Adventurer, Job. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Eye agate (15 gp).
Philomena Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her long chestnut hair reaches down to her waist. She has brown eyes and a white hat with a green feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Fighting, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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