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NPC Generator

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Advanced [show]


Morgran Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and has a large brown mantle and cape that has been intricately interwoven into his violet robe. His blonde hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Criminal record. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Morgran Daerdahk, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Rangrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with blue stripes complete with hood. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Spy, Rangrim learned a great deal about his father's area of expertise. Rangrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rangrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rangrim Silveraxe, Male Dwarf Expert 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Darkwood Buckler.


Social Check DCs


Ilanis Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy yellow pantaloons and a brown scarf. She keeps her auburn hair in a pixie cut. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Disciplined, Entrepeneur. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Ilanis Elsing, Female Half-Elf Ranger 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs


Kite Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a pastel collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her yellow fur is drawn into a tight pony tail with a card scrunchie. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also hits on women, regardless of circumstances.

History: Born in a small village she learned the ways of the warrior from her mother. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's attracted to the pc

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Has a crush, Adventurer. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Kite Shoe, Female Tabaxi Monk 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp.


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries bows. She has no fur. Her yellow eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Flask Moon, Female Tabaxi Adept 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp. 1 Alchemist’s fire.


Social Check DCs

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