Adam Reid, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears light armors faded through time and improper care. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Light steel shield.
Eridred Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her greatsword. Her auburn hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Barber for the past few years.
Motivation: Her religion dominates her actions; and to reunite with her old friends
Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 140 gp.
Elegant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His orange fur has been sun bleached extensively. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Elegant and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, In love, Poor. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 gp. 1 Minor magic item.
Irann Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is typically in her Fletcher uniform. With bright white hair. She wears an eyepatch.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Interpreter, but she was a colossal failure. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 4000 sp. Eye agate (4 gp). Violet garnet (700 gp). Moonstone (20 gp).
Alice Cotton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her longbow. Her golden hair is styled in orderly dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. Energy wise she seems alert and responsive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by drow. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Disciplined, Professionalism. Bonds: Slave, Enemies. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: An abacus with copper, silver and gold markers (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
