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NPC Generator

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Advanced [show]


Rurik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a grey coat with blue slacks. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 4 years old his parents immigrated from the west. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has achieved small success as a Spice Merchant.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Rurik Aranore, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 190 gp.


Social Check DCs


Murook Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She is portly but not overly obese. Her brown hair is braided into rings. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast island. She found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Murook Blakeley, Female Half-Orc Ranger 1
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with tan colored cloaks and clothing, and sports empty pouches on her belt. Her golden hair is still thick. Her half smiles and green eyes are beguiling and draw you in.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was a soldier and died while she was still young. Caramip was left her mother's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Caramip Daergel, Female Gnome Warlock 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Athletics +2
Senses Passive Perception 14
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1000 cp.


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red coat over a grey low-cut shirt, and a Stetson hat upon his head. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: Born in the north to a Merchant, Thorpe learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Thorpe was left his mother's suit of armor and trained in its use and care. He struck the Merchant job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Military, Slave. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 17 (+3)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 10 pp.


Social Check DCs


Cory Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers yellow and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his ceremonial dagger ready. With a patchy silver beard and wild silver hair. This hazel eyed westerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Cory Berevan, Male Half-Elf Commoner 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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