Engong Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her red hair. She has several tiny sapphire earrings on each ear.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She became a Jeweler soon after.
Motivation: She has money and likes to spend it.
Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon.
Shadow Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She is wearing a long, pastel, dusty cloak. She has done her best to style her gray fur to look like a famous performer. Her fierce blue eyes like to dwell on things.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Sellsword soon after.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wants to open a new tavern
Ideals: Logical. Bonds: Attractive, Job, Slave, Nature, Adventurer. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp.
Everard Weld, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a grey suit and is in decent physical shape. His black hair is knotted and matted. His amber eyes dart from person to person.
Personality: He has always had a great fascination with Dwarven culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small desert village. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Harann Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large green jacket. Her bronze crest is matted, messy, and big. Her eyes are gold.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Artistic, Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: White pearl (150 gp).
Shedinn Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his scarlet crest in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Stylist, but he got bored and became a Shipwright. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
