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Advanced [show]


Mara Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears bulky yellow painted plate armor. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She keeps her silver hair in a flapper bob. She has several tiny amethyst earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: Mara was raised in a hard working conservative environment. She dropped out of school before completing her studies. She then took over the family business and is one of the better Assassin for hire.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Logical. Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Mara Gentry, Female Half-Elf Druid 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He wears his brown fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born on a small isolated farm. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Aura Candle, Male Tabaxi Paladin 5
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Cloth of gold vestments (30 gp). Cloth of gold vestments (30 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with broad hat. He is tall, broad shouldered and powerfully built. His brown hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the west; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Vondal Aranore, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Laucian O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is wearing the road beaten gear of a warrior. With a patchy red beard and wild red hair. He has a dull look in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Laucian O'Leary, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Damien Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He is wearing a long, red cloak. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Damien was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Disciplined. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Damien Brightmoon, Male Halfling Warlock 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 60 gp.


Social Check DCs

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