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Advanced [show]


Antinua Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears silk and lounges about seductively. Her golden hair is well kept. Her hazel eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Sage business at a young age. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Antinua's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: Expand her business; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Antinua Sandoval, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Star rose quartz (30 gp). 1 Chain shirt.


Social Check DCs


Euphemia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered dancing. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things.

Ideals: Artistic, Entrepeneur. Flaws: Insane, Mundane. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Euphemia Glenfellow, Female Halfling Adept 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Golden pearl (130 gp).


Social Check DCs


Veloptima Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean blue cloak covering her clean studded leather, and a wedding ring on her left hand. She has wavy chestnut hair. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Bonds: In love, Criminal record. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Veloptima Gimlen, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Randal Clinton, Male Human Expert 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Trail On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His lavender fur is heavily combed to the right. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his mother. Trail was born on a far northern island where he grew up under the tutelage of his mother, an expert Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Trail On the Mountaintop, Male Tabaxi Rogue 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs

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