Uraim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey top hat and grey clothes. He has a slight overbite and is overall scrawny. His hair is long and chestnut with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are gray and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Uraim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Uraim hails from a village terrorized by goblins. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Bricklayer like his mother before him.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Flaws: Secretive, Antagonistic. Bonds: Family, Enemies, Job. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Smoky quartz (30 gp).
Smoking Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy beige fur. She has a large brown mantle and cape that has been intricately interwoven into her white robe. She has a hunchback. Her beige fur has been sun bleached extensively. She has gleaming, smiling yellow eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Merchant business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Smoking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and to clean up the streets
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Galinndan Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He wears his auburn hair down. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: The child of northern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying brother.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 3000 cp. Solid gold idol (200 gp).
Henry Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Doctor uniform. His hair is red and curly. This blue eyed southerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Pacifist, Logical. Bonds: Job, Nature. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp.
Rose Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has a large red mantle and cape that has been intricately interwoven into her grey robe. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Rose was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Rose's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!