Cora Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her blonde hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a minor phobia of water and hates getting wet.
History: She got into the Hunter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.
Motivation: Regain custody of her daughter; and she'd like to take her coworkers down a peg
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Valida Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a long, grey cloak. Her whole body is exceptionally muscular. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her amber eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.
Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg
Ideals: Artistic. Bonds: Immigrant, Job, Criminal record, Nature, Adventurer. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 20 gp.
Valida Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden and curly. Her face is covered beneath a completely black helmet.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Weaver father left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Weaver again; and wants to open a new tavern
Ideals: Athletic, Artistic, Fighting. Flaws: Disease. Bonds: Job. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Chrysoprase (20 gp).
Quilla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Her eyes are gray and beady.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a giants raid, leaving Quilla alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Quilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Someone believes her a fraud.
Ideals: Athletic. Flaws: Ugly, Sensitive, Disease. Bonds: Enemies. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Obsidian (10 gp). 4 Antitoxin.
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. He has no hair. His eyes are gray and he is always smoking a pipe.
Personality: Halimath is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Depressed. Bonds: In love, Rich, Criminal record. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Superior lock.
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