Agnes Leighton, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears a robe, a symbol of her god around her neck, and a sai on her belt. She is tall, broad shouldered and powerfully built. Her hair is short and silver. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born several months after her father was called into army service. When Agnes reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Aquan, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Rose (70 gp).
Pyra Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, black, dusty cloak. Her chestnut hair is singed and shortened. She has gleaming, smiling white eyes.
Personality: She loves telling others what to do and how they should feel about things. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Pyra was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Fax Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His black crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Fax was born on a far northern island where he grew up under the tutelage of his father, an expert Dilettante. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Good lock.
Shadow Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has styled her yellow fur well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.
History: Shadow was born the youngest of three triplets. A gifted student she started as a Shepherd, but she got bored and became a Adventurer. She has worked as a Adventurer like her mother before her.
Motivation: Expand her business.
Flaws: Insomniac, Selfish. Bonds: Poor, Guardian, Family, Job. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Citrine (70 gp). Fire opal (900 gp). 1 Minor magic item.
Varis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He has done his best to style his chestnut hair to look like a famous performer. His eyes are gray.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Blacksmith profession.
History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Slave Trader.
Motivation: Sabotage a competitor.
Bonds: Attractive, Enemies, Job, Nature, Poor. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp).
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