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Advanced [show]


Shamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of her god around her neck, and a longsword on her belt. She keeps her silver hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Shamil Oomtrowl, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 350 gp.


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He is wearing a long, blue, dusty cloak. He has done his best to style his silver hair to look like a famous performer. His amber eyes peer out from beneath his top blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Thamior lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: He has comitted a past crime that haunts him to this day; and to clean up the streets

Flaws: Depressed. Bonds: Enemies, Family, Criminal record, Guardian. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamior Iranapha, Male Elf Fighter 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Kody York, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His silver hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Miller soon after.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Kody York, Male Human Fighter 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Vlorn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Jeweler. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Vlorn hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Ideals: Justice, Impeccable. Bonds: Enemies, Adventurer, Has a crush. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn Shadowquick, Male Halfling Fighter 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Lerissa Dare, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear black pants and tee shirts. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are a pleasant silver.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Impulsive, Ugly. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Lerissa Dare, Female Tiefling Ranger 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs

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