Ombul Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears red painted combat armor at almost all times. He keeps his long silver hair kept up in a rat tail. He has a dull look in his gray eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Immigrant. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Climber’s kit.
Chenna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her silver hair up. Her eyes are brown and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to get laid.
Ideals: Gifted, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. A roughly beaten golden orb (140 gp).
Makaria Passion, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she has a large black mantle and cape that has been intricately interwoven into her pastel robe, and is pretty ugly. Her brown hair is braided into rings. She has gleaming, smiling white eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast island. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Makaria and her spouse have recently divorced.
Motivation: To be a Knight again; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Guardian, Job, Nature. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.
Hobart Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his warhammer. He carries a battered sword and tarnished warhammer as well. His silver hair is kept up in a ponytail inside a feathered hat. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Justice. Bonds: Religious. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 6000 cp. 4 Smokesticks.
Râsh Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: Râsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and wants a kiss
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
