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Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. He carries a battered spear and tarnished longbow as well. His long red hair reaches down to his waist. This blue eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's looking for his big break.

Ideals: Fighting, Joker. Bonds: Immigrant, Poor, Adventurer. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Bertram Hayhurst, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 pp. Brown-green garnet (40 gp).


Social Check DCs


Odo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a yellow cloak and cross-gartered brown stockings. He wears a deerstalker hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Disciplined, Logical, Artistic. Flaws: Addict. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Odo Iranapha, Male Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 600 sp. 2 Holy water.


Social Check DCs


Hupe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and usually wears his red robe and has his shortbow always slung over his shoulder. His right leg appears badly burned and disfigured. His golden hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Hupe Glenfellow, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 130 gp.


Social Check DCs


Moon Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a pastel suit. He keeps his long orange fur kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Moon lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Passionate, Gifted. Bonds: Family, Rich, Has a crush. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Moon Of Passion, Male Tabaxi Commoner 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Wymar Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His red hair is smooth and relatively long. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: He was raised by priests from a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Markum, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 18 (+4)9 (-1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 sp.


Social Check DCs

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