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NPC Generator

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Advanced [show]


Sora Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver crest is lengthy. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Sora and her spouse have recently divorced.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Sora Dhyrktelonis, Female Dragonborn Bard 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 3000 cp.


Social Check DCs


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. He has moderate length orange fur. His green unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. Windy was born on a far northern island where he grew up under the tutelage of his father, an expert Crown-heir. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Windy Hummingbird, Male Tabaxi Wizard 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 17 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1900 sp.


Social Check DCs


John Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his mace. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep.

Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

John Stanford, Male Human Warlock 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by sweets. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Ralf Allerton, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Holy water.


Social Check DCs


Egelina Lindsay, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her halberd. Her brown hair is kept up in a ponytail inside a broad hat. She has hazel eyes and a brown hat with a tan feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. Egelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Egelina decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac; and sabotage a competitor

Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Egelina Lindsay, Female Human Warlock 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2000 cp.


Social Check DCs

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