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Advanced [show]


Riardon Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This eastern man very much looks the part of a Layabout. His clothes are grease stained in places. His moppish golden hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Layabout in town.

History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Athletic. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Riardon Amastacia, Male Elf Cleric 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. He is bald on top and has large black tufts of hair around his ears. His eyes are violet and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gunter was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up hammer and armor he uses now. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Seeks redemption.

Ideals: Extrovert, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Gunter Van Es, Male Human Fighter 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Coral (130 gp).


Social Check DCs


Gorga Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with green skirt. Her skin is fair and her fingers are delicate and long. Her head has been shaved. She has gray eyes and a white hat with a green feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.

History: Gorga hails from a village terrorized by gnolls. She was an apprentice working in her father's forge. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Gorga Chester, Female Half-Orc Rogue 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Halfling, Terran
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 370 gp.


Social Check DCs


Nadarr Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. His scarlet crest is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Nadarr liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Mentor, Nature, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nadarr Qyxpahrgh, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (60 gp). Citrine (60 gp). Red garnet (80 gp).


Social Check DCs


Heward Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: He got into the Jeweler business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Heward Mundy, Male Half-Elf Monk 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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