Aerdeth Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His moppish chestnut hair is in a traditional bowl cut. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the south, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Lapis lazuli (7 gp).
Ghaliver Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with tan socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly hand crossbows and whips. He has moderate length red hair. His hazel eyes peer out from beneath his deerstalker red hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Halfling conditions. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Impulsive, Disease, Racist. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Gomory Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'10", this woman is wearing a long, green cloak. Her red hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Gomory studied abroad. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She hasn't been sleeping well lately.
Motivation: She is content; and she seems to be bored by most things
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Insomniac, Mundane. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp.
Driindar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears silk and lounges about seductively. She has moderate length copper crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is afraid of women and trembles around them
History: Driindar was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Bricklayer.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Mary Clare, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her ceremonial dagger. Her red hair is matted, messy, and big. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Red spinel (70 gp).
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