Raam Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He wears a top hat to hide his balding. His red eyes peer out from beneath his top black hat.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Apothecary business at a young age. When Raam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Shy. Bonds: Rich, Military, Job. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 700 sp.
Rezena Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her black crest is knotted and matted. She wears a mask on her face.
Personality: Rezena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Red garnet (110 gp). 1 Masterwork Common Ranged Weapon.
Kyle Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears brown painted combat armor at almost all times. His white hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Poor. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 500 sp. Tourmaline (90 gp).
Antinua Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak. She carries a battered falchion and tarnished ceremonial dagger as well. Her black hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Antinua was born on a far western plains where she grew up under the tutelage of her father, an expert Glassblower. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud; and many brigands want her driven away
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 120 gp.
Thodris Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is portly but not overly obese. Her moppish red hair is in a traditional bowl cut. Her eyes are brown and catlike.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Thodris was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Thodris abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. 1 Banded mail.
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