Thea Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her moppish blonde hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich western family. Her parents enrolled her in a Commoner school at a young age so that she could practice her psionic talents. She now mingles about in high society.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Beatrice Hadlee, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with red stripes complete with hood. She is physically well-built. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can't help but pocket interesting objects she comes across
History: Gifted from a young age, Beatrice studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Guardian, Criminal record. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 90 gp.
Sora Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She has moderate length blue crest. Her eyes are gold.
Personality: Always inclined to offer people food she seems plenty friendly. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Sora studied abroad. A gifted student she started as a Armorer, but she got bored and became a Detective. She was granted divine powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 7000 cp.
Criella Secret, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears a green vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her long chestnut hair is drawn into a two foot long braid. Her eyes are red and catlike.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She misses her home and complains about the freezing weather, even in summer.
History: Born in the north to a Bookbinder, Criella learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She ran away from her former home and has been making her living as a Bookbinder for the past few years.
Motivation: She is unsatisfied with her job.
Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Two Llamas Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is lavender, silky, and of moderate length. His half smiles and yellow eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.
History: Two Llamas was born with his mother's beautiful face. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in whip use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Addict. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!