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NPC Generator

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Advanced [show]


Kellen Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a small hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He believes the world needs to unite to get rid of giants once and for all.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Elven compassion.

Flaws: Racist. Bonds: Attractive, Enemies, Mentor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Kellen Humplebumple, Male Gnome Wizard 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)11 (+0) 18 (+4)12 (+1)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 gp. Moss agate (10 gp). Banded agate (10 gp). Pink pearl (160 gp).


Social Check DCs


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long brown pants that bunch up around her shoes. She is portly but not overly obese. She sports red long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.

History: Gurdis was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gurdis took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She struck the Apothecary job and began her own company from there.

Motivation: To be a Beggar again; and someone believes her a fraud

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Enemies. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Gurdis Strongheart, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Galinndan Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Justice, Joker. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Galinndan Hanali, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. Lapis lazuli (9 gp).


Social Check DCs


Verna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a red vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by sweets. Her brown hair is lengthy. Her thin eyebrows rest above her beady gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Verna Stoutman, Female Halfling Wizard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (6 gp).


Social Check DCs


Adam Snape, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: In love, Adventurer, Rich. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Adam Snape, Male Human Ranger 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Amber (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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