Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a pastel suit, green shirt, and pastel tie. His cinnamon fur, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Stableman for hire.
Motivation: Sabotage a competitor; and he feels threatened by others
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Military, Job. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Banded mail.
Salasar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He wears his blue crest up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Poor, Attractive, Religious. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp.
Jillian Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white collared shirt and yellow skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a pair of adventurers, Jillian grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.
Motivation: She has comitted a past crime that haunts her to this day; and she desires power and/or immortality
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Tiger eye turquoise (11 gp). 1 Buckler.
Osah Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and doesn't want to be a laborer and was forced into it by her family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Ignan, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Myria Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her hazel eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
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