Mord Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and has the majority of his body covered in plate. His black hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Locksmith, Mord learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, In love. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Hugolina Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She sports violet clothing, slightly heavier than average wear. Her blonde hair is matted, messy, and big. Her brown eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hugolina Kitchur, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Carter. She carries with her a set of quarterstaffs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Hugolina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Fisher, but she got bored and became a Carter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Fisher again; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Darkwood Shield.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely pastel suit with green socks and a vest with buckled shoes. He keeps his lavender fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp. Malachite (14 gp).
Greeba Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a white feathered hat and white clothes. Her hair is always cut to a buzz. Her eyes are gray.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane, Ugly. Bonds: Enemies. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
