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NPC Generator

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Advanced [show]


Bree Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white coat over a green low-cut shirt, and a broad hat upon her head. She carries a battered morningstar and tarnished ceremonial dagger as well. Her hair is black and curly. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content.

Ideals: Fighting. Flaws: Mundane, Secretive, Insane. Bonds: Nature. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Bree Thistletop, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Tourmaline (100 gp).


Social Check DCs


Three Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel shirt with thin violet vertical stripes and blue pants. She is muscular with a powerful set of arms. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Three was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Priest.

Motivation: She wants revenge against illithids.

Flaws: Antagonistic. Bonds: Enemies, Attractive, Job. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Three Buttons, Female Tabaxi Barbarian 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gormogord Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple red robe with blue stripes complete with hood. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.

History: Gormogord was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Gormogord Fastfoot, Male Halfling Cleric 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue deerstalker hat and blue clothes. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has dedicated himself to building a better world.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Flaws: Ugly, Racist, Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Boddynock Bafflestone, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Obsidian (14 gp). Brown-green garnet (120 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Emma Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. Her wide-brimmed hat is riddled with cuts and holes. She is baby faced.

Personality: Eccentric and domineering, Emma will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. A gifted student she started as a Cook, but she got bored and became a Sage. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Job. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Emma Ariessus, Female Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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