Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is long and unkept. His green unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Kilvar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).
Vani Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, and carries swords. Her white hair is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Shy, Antagonistic. Bonds: Family. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Sarah Atterton, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done she does not care how it got done.
History: She was born several months after her father was called into army service. She moved out north to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is terrified, and will act out of fear; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism, Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Military. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp.
Damaia Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue hair is kept up in a ponytail inside a top hat. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Flaws: Impulsive, Selfish. Bonds: Poor, Attractive. Occupation: Gardener
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
Huru Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her gray eyes lackadaisically let the world flow into them.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Entrepeneur, Gifted. Flaws: Disease, Greedy. Bonds: Enemies. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
