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Advanced [show]


Therai Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He wears his purple hair up. His silver eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Pacifist, Artistic, Fighting. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Therai Despair, Male Tiefling Bard 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and dresses well, typically a more casual-formal manner. He wears a Stetson hat to hide his balding. He has amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Marshal, Gardain learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Attractive, Adventurer, Job, Guardian. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Marbas Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He has dark red hair. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Marbas studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Marbas Murder, Male Tiefling Rogue 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Red-brown spinel (70 gp).


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Immeral was born on a far northern plains where he grew up under the tutelage of his mother, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Insane, Mundane. Bonds: Rich, Immigrant. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Ofandrus, Male Elf Aristocrat 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Cloth of gold vestments (120 gp). 1 Small steel mirror.


Social Check DCs


Joser Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear white tank tops with black pants. He has a hunchback. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Impulsive, Insane. Bonds: Military. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Joser Fatrabbit, Male Halfling Ranger 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs

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