Greeba Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is generally shirtless and showing off her tattooed chest. She wears a feathered hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Greeba lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Scribe, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She feels kind of lost in life; and marry her brother to traveling adventurers
Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Family. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 150 gp. Blue quartz (8 gp).
Jasmine Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. She sports brown long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her mother. Her necromantic abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Server; and she's attracted to the pc
Ideals: Gifted, Logical, Fighting. Bonds: Attractive, Poor, Has a crush. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Deep green spinel (120 gp). 1 Masterwork Common Ranged Weapon.
Altho Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear red pants and tee shirts. He has done his best to style his red hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Joker, Logical. Flaws: Insane. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Zykroff Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting clothing which further accentuates her frame. She has styled her rusty crest well, parting it to the right. She has a dull look in her red eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.
History: She was born several months after her father was called into army service. Cursed with a spirit at a very young age, Zykroff has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Disease. Bonds: Attractive, Adventurer, Military, Job. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Takra Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His silver hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Takra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Fighting. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
