Elegant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears an entirely brown suit with black socks and a vest with buckled shoes. Her left hand appears badly burned and disfigured. Her orange fur is long and unkept. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a small toy that she constantly fidgets with.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Elegant was born on a far northern forest where she grew up under the tutelage of her mother, an expert Unemployed. Since then, she has sought to make the best of life.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (1000 gp). Red spinel (70 gp). Zircon (20 gp). Coral (70 gp).
Gomory Snape, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has wavy black hair. His brown eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. Amber (100 gp).
Beiro Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a tan suit, blue shirt, and pastel tie. His red hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Fighting. Flaws: Addict, Insane. Bonds: Immigrant. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Hematite (10 gp).
Dorn Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny ruby earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 170 gp. Malachite (14 gp). Chalcedony (50 gp). Peridot (50 gp).
Herleva Wheatley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.
History: She was born in the south. Herleva was born on a far southern desert where she grew up under the tutelage of her father, an expert Gardener. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Guardian, Family. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
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