Semyaza Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Farmer uniform. She has a moderate pudge and is not very fit. She wears her chestnut hair down. Her eyes are likewise silver.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.
History: The child of a Sculptor, who enjoyed hunting, Semyaza was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Racist. Bonds: Job, Nature, Rich. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp.
Aym Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green shirt with thin grey vertical stripes and blue pants. She wears her blue hair down. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Immigrant, Job. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Birel Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, but even with her fine clothing she looks run-down. She has styled her auburn hair well, parting it to the right. She has gleaming, smiling gray eyes.
Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.
History: She was raised in a mountains tribe. Her childhood dream was to be a Carter, but she was a colossal failure. She's since become an addict/alcoholic.
Motivation: Money/treasure; and balancing her hectic life and new brewer responsibilities is difficult
Ideals: Pacifist. Flaws: Addict. Bonds: Nature, Job, Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Lapis lazuli (16 gp). Carnelian (70 gp). Golden yellow topaz (200 gp).
Shadow Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has white fur. He has blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Shadow and his spouse have recently divorced.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and an old rival family wants him found
Flaws: Shy, Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (70 gp).
Ogthrak Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. He has white hair. His green eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Ogthrak studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
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