Cask In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, and sports empty pouches on her belt. She has styled her lavender fur well, parting it to the left. Her yellow unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with singing.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has never given up on her singing dream.
Motivation: She is greedy.
Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Shax Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a black suit. Her red hair is kept up in a ponytail inside a feathered hat. Her eyes are red and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.
History: She was born into a rich family. When Shax reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: Wishes to resurrect an old love; and doesn't want to be a blacksmith and was forced into it by her family
Bonds: Guardian, Military, Rich, Family, In love. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Sammal Faith, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Joker. Bonds: Attractive, Mentor, Military. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp. Onyx (50 gp). 1 Masterwork Uncommon Weapon.
Kody Sharps, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears skinny pants and wears a grey and pastel robe with the hood down. He is tall, broad shouldered and powerfully built. His hair is red and very short. He wears crescent spectacles with a black brim.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Spy business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Bonds: Enemies, Attractive, Job, Family. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Amethyst (70 gp).
Adrex Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. His brass crest is singed and shortened. His gold eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great joy in being the best Jeweler in town.
History: Adrex lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and he wants revenge against gnolls
Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Average lock. 1 Masterwork manacles. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
