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NPC Generator

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Advanced [show]


Quilla Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman dresses in tan turtlenecks beneath a black coat with violet slacks. Her blonde hair is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Shoemaker. She also hits on women, regardless of circumstances.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She helped her father out around the business and became quite the natural. She became a Shoemaker soon after.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she has a rivalry with the church that dominates her actions

Bonds: Poor, Job, Has a crush, Religious, Enemies. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Quilla Gimlen, Female Gnome Expert 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Breena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is lengthy. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and to pay off her debts

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Breena Quillsharpener, Female Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Jasmine Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white deerstalker hat and white clothes. She is bristling with hidden weapons, mostly nunchakus and shortbows. She has done her best to style her auburn hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised by priests from a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and to end her boredom

Flaws: Insane, Mundane. Bonds: Criminal record, Family, Religious, Mentor. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Jasmine Underbough, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. With a patchy silver beard and wild silver hair. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Hugh Walcott, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs


Heather Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is portly but not overly obese. She has dyed her greying white hair a little too much giving a sharp white color. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. Heather enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She is greedy; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Heather Marlee, Female Human Rogue 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp. Chalcedony (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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