Euphemia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. With wild blonde hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing herself, she comes off as nervous. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born a particularly ugly child, much to the horror of her parents. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Addict, Shy, Fearful, Ugly. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Amber (40 gp).
Kilvar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey coat over a violet low-cut shirt, and a feathered hat upon his head. He is tall, broad shouldered and powerfully built. His hair is red and very short. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: Kilvar hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He has achieved small success as a Herbalist.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Enemies, Job. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Dondon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. He keeps his brown hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Brewer profession.
History: The child of southern immigrants he idolized his father. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Body Guard soon after.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate. Bonds: Job, Immigrant, Adventurer. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 gp.
Azgrom Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy white pantaloons and a brown scarf. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. His hazel eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Azgrom's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a forest tribe. Azgrom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He is content; and to end his boredom
Ideals: Impeccable, Philantrophist. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp. 3 Holy water.
Gargax Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a rapier. His crest is red, silky, and of moderate length. This gold eyed southerner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Attractive, Poor. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
