Therlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is brown and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east to a Spice Merchant, Therlin learned a great deal about her mother's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption.
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Family. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 250 gp.
Bune Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy black pantaloons and a blue scarf. Her purple hair is kept up in a ponytail inside a feathered hat. She has red eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can't help but pocket interesting objects she comes across
History: She was born to loving parents in a slum to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Criminal record, Poor. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Terran, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Tourmaline (150 gp).
Agatha Hadley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her long red hair is drawn into a two foot long braid. Her eyes are hazel and catlike.
Personality: Calm and collected, she is a well trained Locksmith. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Marry her brother to traveling adventurers; and money/treasure
Ideals: Justice. Bonds: Job, Rich, In love, Family. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. A miniature golden chest with tiny emeralds lining the top (130 gp).
Art Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who very much looks the part of a Unemployed, she is not a threatening figure. Her fur is yellow and very short. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 7 years old her parents immigrated from the north. Her father was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Unemployed for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Persistence. Flaws: Cynical. Bonds: Job, Attractive, Immigrant. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. Amethyst (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kilvar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His eyes are likewise hazel.
Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
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