Adelaide Soames, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her red hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.
History: Born in the west to a Bounty Hunter, Adelaide learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Bounty Hunter.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Job, Rich. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Sannl Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. With bright silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: To protect her home; and to be a mercenary again
Flaws: Hedonist, Ugly. Bonds: Job, Nature, Guardian. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Uraim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. A pair of silk slippers encrusted with tiny pearls. (100 gp).
Guy Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a violet suit. His hair is silver and curly. His skin is flawless and his violet eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and he is content
Flaws: Impulsive, Fearful, Mundane. Bonds: Attractive, Military. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 5000 cp. Zircon (70 gp). Red spinel (150 gp). Chrysoberyl (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Azaki Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears blue painted combat armor at almost all times. His black hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Azaki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Azaki studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable, Gifted. Flaws: Addict. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 pp. Citrine (70 gp). Iolite (70 gp).
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